Ocean Software logo 1997
Here’s a cool animated Ocean Software logo taken from Last Rites (1997), although I’m fairly certain I’ve seen it in some other games as well.
Star Trek: Judgment Rites non-interactive demo
A non-interactive rolling demo of Interplay’s Star Trek: Judgment Rites (1993) taken from Interplay’s 10th Year Anthology: Classic Collection CD-ROM. Download the demo here: http://www.dosnostalgia.com/files/ritesdemo.zip
DOS Nostalgia Podcast #19 – Unusual DOOM WADs
David Wolinsky of Don’t Die joins me to discuss a handful of strange mods for vanilla DOOM. The mods we discuss include such things as 10,000 enemies, Ned Flanders, cyberdemons in pits, exploding barrels that follow the player, and many more. Things are about to get a little weird in Hell. Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep19.mp3 Follow […]
“Slam City with Scottie Pippen” review
Today I join a cast of stereotypes for a game of street basketball. Slam City with Scottie Pippen (Digital Pictures, 1995) is a game full of motion, video, and very questionable acting and humor. What you gonna get? Gonna get respect! MobyGames page: http://www.mobygames.com/game/dos/slam-city-with-scottie-pippen
DOS Nostalgia Podcast #18: Space Trading Sims
Brian Rubin of Space Game Junkie joins me to discuss all sorts of DOS games that involve simulation and trading in space. Strap in, and prepare to launch. Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep18.mp3 Follow Brian on Twitter: https://twitter.com/spacegamejunkie Visit Space Game Junkie: https://www.spacegamejunkie.com
GAMOS puzzle series – Russian DOS games
Today I take a look at the “Gamos Logical Serial” or a set of four puzzle games developed and published by a Russian company Gamos between 1992 and 1994. These games are From Corner To Corner (Уголки), Color Lines (Цветные Линии), Balda (Балда), and Nine (Девятка). Get ready for some high resolution EGA goodness, and […]
DOS Nostalgia Podcast #17: Challenges of learning DOS programming
John Connolly joins me to discuss the various challenges he faced while trying to learn MS-DOS game programming. We also talk about a bunch of techniques that were necessary to deal with limitations of computers of the past. Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep17.mp3 Follow John on Twitter: https://twitter.com/JohnConnolly0