Posts Tagged "sound blaster"

Space Quest 1 VGA non-interactive demo

A rolling demo for Space Quest I: Roger Wilco in the Sarien Encounter (Sierra On-Line, 1991). Get it here: https://archive.org/details/SpaceQuestTheSarienEncounterDemo

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Let’s Play Doom 2D part 2

Part 2 of my Doom 2D let’s play. Things are getting a bit more tough. Official Doom 2D website: http://doom2d.org/index/news/index.html Direct Doom 2D v1.40 download: http://doom2d.org/files/d2d/D2Dv140.rar

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Wing Commander non-interactive demo

A rolling demo for Wing Commander (ORIGIN Systems, 1990). Download the demo here: https://archive.org/details/WingCommander_1020

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Let’s Play Doom 2D part 1

Today I’m starting a let’s play of a 1996 freeware action platformer Doom 2D. All of our old familiar friends from Doom are here, along with a good portion of challenging level design by a bunch of Russians of Prikol Software. Let’s cut through some imps! Download the game & its source code here (Russian): […]

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Wiering Software

Today I take a look at shareware and freeware games created by a one man team known as Wiering Software. Yes, some of them are more than a little “inspired” by Super Mario Bros., but is that really a bad thing? The games feature Mario, his cousin, a duck, a Dutch Santa Claus, and some […]

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DOS Nostalgia Podcast #24: Leisure Suit Larry

A fellow DOS enthusiast Mat Bradley-Tschirgi returns to talk about Al Lowe’s Leisure Suit Larry games in both nostalgic and objective ways. Quality of some puzzles and jokes is questioned, and lots of fun memories are recalled. KEN SENT US Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep24.mp3 Follow Mat on Twitter: https://twitter.com/MatWBT

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Zone 66 full soundtrack (Sound Blaster + GUS + AdLib)

Today I present to you full soundtrack from Zone 66 (Renaissance/Epic MegaGames, 1993) composed by Kenny Chou. What is specifically interesting about this game is that for each of the three sound devices this game supports the music is actually different. Sound Blaster score is a mix of FM synthesis and digital samples. Gravis UltraSound […]

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Spectrum HoloByte and Tetris sequels

Today I take a look at the first commercial release of Alexey Pajitnov’s masterpiece by Spectrum HoloByte, and games they have followed it up with when they proudly declared themselves “the Tetris people”. Sit back, relax, and take a look at the original version of Tetris, its Western commercial counterpart, Welltris, Faces, Wordtris, Super Tetris, […]

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Space Quest 5 non-interactive demo

A non-interactive demo of Space Quest V: The Next Mutation. Interesting because of a few unique resources and its use of Dynamix’s in-house adventure tools instead of Sierra’s engine that the final game uses. Download the demo here: http://scummvm.org/demos/

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Another World playthrough

Today I take you through one of my favorite games, a 1991 French cinematic platformer Another World (renamed “Out of this World” in the States when published by Interplay). I try to comment as much as I can on the game itself, as well as point out the occasional differences between the DOS version and […]

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Lost in Time non-interactive demo

Here’s a cool little non-interactive demo of Coktel Vision’s Lost in Time (published by Sierra On-Line in the US). The demo features a neat AdLib tune by Charles Callet that isn’t found in the full game. You can download this and other Coktel Vision demos here: http://scummvm.org/demos/

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DOS Nostalgia Podcast #22: Adapted FMV games

Full Motion Video fanatic Branislav Mikulka stops by to discuss various FMV games adapted from books, films, and other media. Sit back and relax as we discuss games featuring Sherlock Holmes, Pumpkinhead, Michael Dudikoff, and others. Download MP3 here: http://www.dosnostalgia.com/podcast/dosnostalgia_ep22.mp3 Follow Branislav on Twitter: https://twitter.com/fmvstory Branislav’s FMV website: http://www.fmvstory.com

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KGB/Conspiracy full AdLib soundtrack

Today I present to you another beautiful AdLib soundtrack by an FM synthesis master Stéphane Picq. The game is KGB (later known as “Conspiracy” when it was re-released on CD-ROM featuring Donald Sutherland,) developed by Cryo Interactive Entertainment and published by Virgin games in 1992. Enjoy. Download as MP3: http://www.dosnostalgia.com/files/kgb_ost.zip

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Unboxing my Blood collection

Join me as I make sure that my copies of Blood Shareware, Blood Special Edition, One Unit Whole Blood, and Duke Nukem 3D: Plutonium Pak are worth a lot less on eBay.

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Theme Hospital MIDI and OPL soundtrack

I present to you two versions of the soundtrack to Theme Hospital (Bullfrog Productions/Electronic Arts, 1997) composed by Russell Shaw and Adrian Moore. MIDI music was rendered using ¥Weeds¥ soundfont, and the OPL music was captured in SVN DosBox using a SoundBlaster 16 setting. Download the archive here: http://www.dosnostalgia.com/files/themehospital_ost.zip

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“Slam City with Scottie Pippen” review

Today I join a cast of stereotypes for a game of street basketball. Slam City with Scottie Pippen (Digital Pictures, 1995) is a game full of motion, video, and very questionable acting and humor. What you gonna get? Gonna get respect! MobyGames page: http://www.mobygames.com/game/dos/slam-city-with-scottie-pippen

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DOS Nostalgia Podcast #16: 10 Favorite Game Tunes

For the first time ever I’m flying solo. In this podcast I introduce & play some of my favorite tunes from DOS games. FM, MIDI, tracker, and digital audio music is present. Relax & listen. Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep16.mp3

Heroes of Might and Magic non-interactive demo

A little while ago I stumbled upon this non-interactive demo of the first Heroes game. I was surprised that It was nearly 200 megabytes in size, since nobody would be crazy enough to download that much in 1995. Turns out it was made for CES 1995. So here it is. Enjoy. Download demo here: http://www.dosnostalgia.com/files/heroes1ces.zip

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Conquests of the Longbow talkie demo

Apparently at one point Sierra was developing a talkie version of Conquests of the Longbow: The Legend of Robin Hood, but the project was cancelled. This short non-interactive demo is all that survived.

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Creative Labs Sound Blaster demos

Check out these two demos Creative Labs made for their Sound Blaster cards: A cheesy “The Elements” one for Sound Blaster Pro And a simple, yet cool one for Sound Blaster 16

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